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Gamifying Incident Response Tabletops

Coffee with CISOs Episode 7

Join us and our friends Andy Kaplan and Carlota Sage from HackBack Gaming for a discussion about how companies can work on gamifying Incident Response tabletops to create effective and worthwhile experiences.

Bring your favorite drink (doesn’t have to be coffee) and take a quick break to learn more about:

  • Why traditional Incident Response tabletops are oftentimes ineffective
  • How gamification can improve Incident Response tabletops
  • How HackBack Gaming is working to change the way people view Incident Response tabletops

Organizations need to practice Incident Response in order to flex that muscle so they know what needs to be done when an incident happens. Because it is going to happen.

About the Webinar

A fun incident response tabletop exercise… sounds like an oxymoron, right? We all have to complete them, but they’re just as entertaining as watching paint dry. What if we told you that incident response tabletops don’t have to be boring?

Andy Kaplan and Carlota Sage from HackBack Gaming discuss the common pitfalls they see in traditional incident response tabletop exercises and how they’re working to change the way organizations improve their effectiveness through gamification techniques. Learn more about how companies are gamifying incident response tabletops using role-playing elements seen in classic tabletop games such as Dungeons & Dragons.

Watch this on-demand webinar to find out how to implement these same techniques in your incident response exercises. Say goodbye to boring tabletops!


Gamifying Your Incident Response Tabletops

Andy Kaplan

Andy is the founder of Elastic Infosec and HackBack Gaming, and has worked in the security and IT industry for over 10 years. He has worked at companies such as Expel and Optiv managing sales and customer success. Andy started “Cybersecurity Game Nights” as a fun activity for a group of local professionals to practice their incident response chops, and it has since grown into HackBack Gaming as an offering for both on-site and remote training services. 

Gamifying Your Incident Response Tabletops

Carlota Sage

Carlota is a vCISO and the CEO of Tulle Software and Services. Carlota has previously held leadership roles at companies like FireEye, Netflix, and Netgear. Her background includes information architecture, enterprise infrastructure, information security, and knowledge management. As a vCISO she builds the relationships that enable technology, business processes, and people to work together better.

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